Procedural Audio Gunfire for Unreal Engine Metasounds
Rapid Fire is a node for the Unreal Engine MetaSounds environment, focusing on the procedural generation of gun shot sound effects. It offers a range of realistic and customizable gun shot sounds, suitable for game developers and sound designers in action game development. The software uses a procedural algorithm to simulate different gun types, ammunition, and environmental influences, enabling precise sound customization for various scenarios. It integrates smoothly with Unreal Engine’s audio system and features an intuitive interface for real-time sound manipulation. Rapid Fire aims to provide detailed, dynamic gun shot sounds, enhancing the audio experience in gaming.